AI Insights · Timothy · April 2024
Top 5 First Person Games Performance in Slovenia, Q1 2024
Discover how the top 5 first-person games performed on a unified platform in Slovenia during the first quarter of 2024.
Throughout the first quarter of 2024, the top 5 first-person games in Slovenia showcased varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Craft World - Building Craft from Craft world Studio saw a notable increase in weekly downloads, peaking at 1.8K in the week of February 19. However, the downloads tapered off slightly towards the end of the quarter with 754 downloads in the final week of March. The game also experienced a consistent rise in weekly active users, reaching 2.6K during the last week of February before stabilizing around 2K by the end of March.
Teacher Simulator: School Days by Kwalee Ltd showed significant fluctuations in weekly downloads, with a peak of 1.4K in the week of February 19. The game generated minimal revenue, with the highest being $10 in the week of March 11. Active user numbers mirrored the download trends, peaking at 2.1K in mid-February and settling around 1K by the end of March.
Town Building Life Simulator from XGame Global experienced a steady flow in weekly downloads, with the highest being 688 in late January. Active users showed a gradual decline from 1.5K in January to around 900 by the end of March, indicating a consistent but slightly waning user interest over the quarter.
Airport Security, another title from Kwalee Ltd, had its weekly downloads peak at 971 in the final week of March. The game also reported a revenue of $6 during the same week. Active users increased significantly, climbing from 1K at the beginning of January to 1.3K by the end of March.
Call of Duty®: Warzone™ Mobile by Activision Publishing, Inc. made a strong debut in March, with weekly downloads peaking at 4.2K and settling at 1.9K in the final week. The game generated revenue of $243 and $363 in the last two weeks of March, respectively. Active users reached 3.6K initially and then decreased to 2.5K by the end of the month.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.